![]() Projects of that scope and that level of experimentation and innovation come long basically never, so it was amazing to be able to work on that many cool and hard problems (. What was that like, and how has it informed the development of SpyParty?ĬHRIS: Spore was the best of times, and it was the worst of times. ![]() In Part One, Cat talks to Chris Hecker about working on Spore, how he explains SpyParty, the experience of shooting with guaranteed accuracy, and environments.ĬAT: History time: before SpyParty, you worked on Spore. ![]()
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